This isn't to say there should be couches everywhere aboard the Ishimura in the Dead Space remake, but if the game is going to dig deeper into the franchise's lore and universe, providing more humanity to its locations and characters might be a simple way of enhancing the original story. The cold and metallic hallways inside the Ishimura don't feel particularly lived-in, as they lack a lot of the personal touches people often bring. They're able to mine precious resources from planets given the game is set on the isolated USG Ishimura, a planet cracker-class space ship, but it doesn't paint a full picture of what life is like for average people. RELATED: Lessons BioShock 4 Should Take From Dead Space Understanding the Role of Humanity in Dead SpaceĪlthough it's covered in the extended lore of the franchise, the original Dead Spacedidn't do much to build a solid look at what humanity is up to in 2508. Now that EA Motive is positioned to remake the first game and add more Dead Space lore into it, the game is shaping up to potentially be one of the best entries yet. Between the three main games, spin-off titles, comic books, novels, and animated movies, there was plenty that ended up turning a large percentage of the Dead Space community into diehard fans. When the series was at its peak, there was a lot of lore for fans to dig into surrounding Dead Space. EA Motive's insistence that it will dive deeper into the greater lore of the series has many fans excited. During a livestreamed development update, the studio revealed Gunner Wright would be reprising his role as Isaac Clarke, and it showed a side-by-side comparison of the original game with early test footage of the remake. Based on the handful of glimpses EA Motive has shared with the public, it looks like the upcoming Dead Spaceremake is shaping up to be worthy of the series.
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